Patch Notes 1.5.6

UI

  • New indicator that shows if the Pokémon is deployed (can be disabled in settings).

  • New indicator that shows the target/shape attack of the Pokémon (can be disabled in settings).

  • Now is possible to change the focus of a Pokémon from the side UI (can be disabled in settings).

  • New indicator showing gold gained per minute.

  • From the UI, there is now a button to unequip items.

  • New tooltip that shows the Pokémon and their items in saved teams.

  • The duration of stuns and slows is now displayed (can be disabled in settings).


CHALLENGES

  • Saved teams are retained when abandoning/completing a challenge.


POKEMON STORAGE

  • New filter for "FIELD" Pokémon.

  • Pokédex and Shinydex counter.

  • New indicator that shows the type of attack of the Pokémon.

  • If a Pokémon is holding an item is shown.


ROUTES

Added first map of Route 6.


SHOP


POKEMON

Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.

  • Mega-Barbaracle
    • Aumento
      Poder:688a888más200
  • Girafarig
    • Aumento

      Can evolve to Farigiraf

    • Ajuste

      If already you had Girafarig at level 60, it will automatically evolve.

  • Dunsparce
    • Aumento

      Can evolve to Dudunsparce

    • Ajuste

      If already you had Dunsparce at level 60, it will automatically evolve.

  • Primeape
    • Aumento

      Can evolve to Annihilape

    • Ajuste

      If already you had Primeape at level 70, it will automatically evolve.

  • Cherrim
    • Aumento

      Now transforms under Sol Intenso.

  • Grumpig
    • Aumento
      Poder:1100a1190más90
  • Machamp
    • Aumento
      Poder:1920a2000más80
  • Tangrowth
    • Aumento
      Poder:1060a1100más40
    • Aumento
      Recarga:0,9 sa0,8 smenos0,1 s
  • Meganium
    • Aumento
      Poder:1030a1150más120
  • Breloom
    • Aumento
      Poder:1050a1200más150
  • Dewgong
    • Aumento
      Poder:850a950más100
  • Castform
    • Aumento
      Poder:501a700más199
    • Reducción
      Crítico:10 %a0 %menos10 %
  • Rampardos
    • Aumento
      Poder:2500a2650más150
  • Staraptor
    • Aumento
      Poder:315a420más105
  • Alakazam
    • Aumento
      Poder:450a500más50
  • Mega-Alakazam
    • Reducción
      Recarga:0,6 sa0,7 smás0,1 s
  • Bisharp
    • Aumento
      Poder:1185a1385más200
  • Aegislash Filo
    • Aumento
      Crítico:65 %a75 %más10 %
  • Archeops
    • Aumento
      Poder:2025a2140más115
    • Aumento
      Recarga:1,2 sa1,1 smenos0,1 s
  • Malamar
    • Reducción
      Crítico:9 %a5 %menos4 %
  • Ninetales
    • Aumento
      Poder:376a480más104
    • Aumento
      Recarga:1,52 sa1 smenos0,52 s
  • Spidops
    • Aumento
      Recarga:2,2 sa1,65 smenos0,55 s
  • Palossand
    • Aumento
      Poder:365a400más35
  • Abomasnow
    • Aumento
      Poder:430a490más60
    • Aumento
      Recarga:2,75 sa2,6 smenos0,15 s
  • Sandslash
    • Ajuste

      Now is stronger in early levels, stats at level 100 didn't change.

  • Masquerain
    • Ajuste

      Now is stronger in early levels, stats at level 100 didn't change.

  • Pidgeot
    • Ajuste

      Now is stronger in early levels, stats at level 100 didn't change.

  • Watchog
    • Aumento

      Can now be deployed on Hierba.


ENEMIES

Enemy stats are base values ​​that can change depending on the wave.

  • Haxorus
    • Reducción
      Armadura:15.000a13.000menos2000
  • Miltank
    • Reducción
      Salud:20.580a19.330menos1250
  • Cloyster
    • Reducción
      Salud:13.090a11.870menos1220
  • Walrein
    • Reducción
      Salud:27.110a26.190menos920
    • Reducción
      Armadura:16.180a15.650menos530
  • Beartic
    • Reducción
      Salud:8550a7980menos570
    • Reducción
      Velocidad:2,2a2,1menos0,1
  • Aerodactyl
    • Reducción
      Salud:16.550a16.150menos400
    • Reducción
      Armadura:25.000a22.350menos2650
  • Cryogonal
    • Reducción
      Armadura:12.000a11.110menos890
  • Tentacruel
    • Reducción
      Salud:18.000a13.500menos4500
  • Starmie
    • Reducción
      Salud:4000a3620menos380
  • Wailmer
    • Reducción
      Salud:30.000a29.150menos850
  • Veluza
    • Reducción
      Salud:9450a8120menos1330
  • Lumineon
    • Reducción
      Salud:14.500a13.970menos530
  • Octillery
    • Reducción
      Salud:14.850a13.650menos1200
  • Milotic
    • Reducción
      Salud:30.000a29.250menos750
    • Reducción
      Armadura:8000a6000menos2000
  • Whiscash
    • Reducción
      Salud:15.000a12.110menos2890
    • Reducción
      Armadura:20.000a17.500menos2500
  • Lanturn
    • Reducción
      Salud:20.500a19.850menos650
  • Qwilfish
    • Reducción
      Salud:10.000a9120menos880
    • Reducción
      Armadura:15.000a13.500menos1500
  • Pincurchin
    • Reducción
      Salud:30.030a28.270menos1760
  • Tapu fini
    • Reducción
      Armadura:200.000a175.000menos25.000

BUGS

  • If a secret Pokémon is lost due to a bug, both it and its item are recovered upon restarting the game.

  • Tapu Bulu ability is fixed, it now takes 20 hits to reduce regeneration to 0 instead of just 1.

  • Fixed a bug that allowed equipping items when it shouldn't have been possible.

  • Fixed a bug where Pokémon could attack enemies outside the map.

  • Fixed a bug that prevented Sableye and Mega-Sableye from properly updating ricochets.

  • Fixed a bug that reduced the damage from the item Seguro Debilidad.