Patch Notes 1.6.0

CONTENT

  • 37 New towers.

  • 19 New items.

  • 8 New maps.

  • A lot of new enemies, bosses, abilites and secrets!


UI

  • The tooltips for preset teams now display Pokémon and item sprites instead of text.

  • The order of the items in the inventory can be rearranged.

  • Items can be added as favorites for each Pokémon.

  • The "wave completed" banner that appears at the end of a wave is less intrusive and no longer gets cut off in certain languages.


ACHIEVEMENTS

  • The achievements have undergone a complete rework.


CHALLENGES

  • New Challenge: Mirror.

  • In Draft Pick, if Persian, Smeargle, or Thievul appears after using a reroll, an additional reroll is guaranteed.

  • Bosses are now 25% weaker in Draft Pick.


ITEMS

  • X-Attack
    • Increase
      Power:50to75plus25
  • Dire Hit
    • Increase
      Critical:10 %to25 %plus15 %
  • Wrestling Mask
    • Decrease
      Recharge reduction:30 %to35 %plus5 %
  • Weakness Policy
    • Increase
      Bonus Power:100 %to150 %plus50 %
  • Full Incense
    • Decrease
      Power/s:3to2.5minus0.5
  • Soft Sand
    • Increase
      Bonus Power:100 %to400 %plus300 %
  • Clover
    • Increase
      Critical Power:30 %to50 %plus20 %
  • Silph Scope
    • Increase

      It can be equipped to Pokémon with Multishot

  • Subwoofer
    • Adjustment

      Now activate Lycanroc's ability while on Water

  • Blimp Keys
    • Adjustment

      Drifblim position can be anchored or released with a right-click


POKÉMON

Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.

  • Swanna
    • Increase
      Recharge:0.74 sto0.63 sminus0.11 s
    • Increase
      Power:581to630plus49
  • Houndoom
    • Increase

      Can now be deployed on Mountain.

    • Increase

      Can now equip Magmariser.

  • Cherrim
    • Increase
      Power:700to787plus87
    • Increase
      Range:140 pxto145 pxplus5 px
  • Hydreigon
    • Increase
      Range:165 pxto185 pxplus20 px
  • Noctowl
    • Increase
      Recharge:0.9 sto0.85 sminus0.05 s
    • Increase
      Power:500to575plus75
  • Bisharp
    • Increase
      Recharge:1.8 sto1.7 sminus0.1 s
  • Dudunsparce
  • Abomasnow
    • Increase

      Can now be deployed on Mountain.

  • Lucario
    • Adjustment

      A bit stronger in early levels.

  • Mega Lucario
    • Increase
      Power:450to515plus65
    • Increase

      Can now be deployed on Mountain.

  • Mega Charizard Y
    • Increase
      Power:485to785plus300
    • Increase
      Range:165 pxto175 pxplus10 px
  • Lanturn
    • Increase
      Range:170 pxto175 pxplus5 px
    • Increase
      Illuminate Range boost:15to25plus10 (Watchog is not affected by this change).
  • Scovillain

ABILITIES

  • Drought
    • In addition to setting the weather, the user of this ability also inflicts burns.

  • Illuminate
    • Bonuses can now be accumulated.

  • Spiky Shield
    • Increases the probability with each hit, guaranteeing 100% on the fourth attack.

  • Simple
    • Increase
      Boost items effects:50 %to75 %plus25 %
  • Critical Aura
    • Increase
      Critical bonus:10 %to20 %plus10 %
  • Chlorophill
    • Now it works whit Extremely Harsh Sunlight.

  • Moxie
    • The bonus remains active throughout the entire wave, even if the Pokémon moves, is redeployed, or is loaded from a preset.

  • Speed Boost
    • The bonus remains active throughout the entire wave, even if the Pokémon moves, is redeployed, or is loaded from a preset.

  • Feather Dance
    • Upon starting a wave, automatically reloads all feathers.

  • No guard
    • Triples it range on mountain to Unlimited range on mountain.

    • Decrease
      Damage bonus:10 %to5 %minus5 %

WEATHER

  • Harsh Sunlight
    • Decrease
      Bonus:20 %to15 %minus5 %
  • Hail
    • Increase
      Bonus:10 %to25 %plus15 %

ENEMIES

  • Wailmer
    • Decrease
      Speed:0.8to0.7minus0.1
  • Mimikyu
    • Decrease
      Armor:23,980to11,990minus11,990
  • Zorua
    • Decrease
      Power:2to1minus1
  • Zoroark
    • Decrease
      Power:2to1minus1
  • Excadrill
    • Decrease
      Armor:3,600to3,200minus400
  • Rhyperior
    • Decrease
      Armor:16,000to14,200minus1,800
  • Conkeldurr
    • Decrease
      Health:22,000to20,500minus1,500
  • Mudbray
    • Decrease
      Health:13,000to11,500minus1,500
  • Mudsdale
    • Decrease
      Health:16,000to15,800minus200
    • Decrease
      Armor:6,400to6,000minus400
  • Tauros
    • Decrease
      Health:30,000to28,000minus2,000
  • Tapu Bulu
    • Increase
      Regen.:10,000to20,000plus10,000
    • Decrease
      Herbogenesis reduction:500to1,000plus500

Routes

Now checkpoints are obtained when reaching waves 25, 50, and 75, not when clearing them. Dying on wave 25 will take you back to wave 25 instead of wave 1.


BUGS

  • Watchog items have been fixed.

  • When buying Gholdengo in a challenge, it now goes straight to the box.

  • When reset to level 1, Malamar evolves at level 30 without the need to use the Inverter.

  • Ditto retains its targeting when transforming or loading a team preset (whenever possible).

  • Pincurchin and Pyukumuku now are being hit by Minun and Plusle's beam.

  • Fixed a bug that caused the damage from Minun and Plusle's beams to not synchronize correctly with game frames at high speeds.

  • Fixed a bug that allowed a Pokémon to attack invisible enemies when attempting to equip the Silph Scope via the UI while it was already equipped on another Pokémon.

  • Fixed a bug that caused Heavy Rain to incorrectly apply the penalty to Pokémon with projectiles.

  • Fixed a bug in the wave creator where repeated enemies were calculated incorrectly.

  • Fixed an issue where some Pokémon could equip the Razor Claw without meeting the requirements.

  • Fixed some bugs with the search function in the Pokémon box.

  • Fixed a bug where Spinda would target the first enemy instead of a random one after removing the Silph Scope.

  • Fixed interactions between certain items and the abilities of Carracosta, Feraligatr, Dondozo, and Archeops that prevented power from increasing correctly.

  • Malamar now receive the bonus from Inverter even if it is below level 100.

  • Some tile restrictions for certain pre-evolutions (such as Sprigatito, Bidoof, Cottonee, Ferroseed) have been fixed.

  • invisible target prioritize the enemies that are furthest ahead instead of the ones that spawned first.

  • Fixed a unit range issue when they were on top of Torterra.