Patch Notes 1.4.4
GENERAL
Now it is possible to heal even at full heal only if Heart Scale effect is off.
Pause Button now completely stops the game and doesn't allow micromanagement.
Base Speed of the Game is a bit slower (Max Speed didn't changed).
Keybinging SPACEBAR pauses the game (if the wave is active).
Keybinging E now close the box properly.
New profile portraits.
MAPS

- DecreaseWaves nerfed:11 to 16, 29, 31, 33, 37, 38, 41, 44 to 50, 72.
- IncreaseWaves buffed:19, 21, 35, 66, 71, 79, 83, 84, 93, 95, 98.
- Decrease

- DecreaseWaves nerfed:1 to 40, 51, 52, 58, 59, 62, 64, 65, 70, 72, 73, 75, 86.
- IncreaseWaves buffed:95 to 99.
- Decrease

- DecreaseWaves nerfed:6, 7, 9, 12, 13, 15, 18, 20, 22, 23, 26 to 29, 34 to 36, 43, 47, 72.
- IncreaseWaves buffed:53, 55 to 59, 62, 63, 65 to 67, 74, 79.
- Decrease
ENEMIES
POKÉMON
Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.

- IncreaseRecharge:1.8 sto1.4 sminus0.4 s
- IncreasePower:344to1,234plus890
- Increase

- IncreaseRange:115 pxto120 pxplus5 px
- Increase

- IncreaseRange:130 pxto180 pxplus50 px
- Increase

- IncreasePower:540to700plus160
- Increase

- IncreaseRecharge:1.9 sto1.65 sminus0.25 s
- Increase

- IncreaseRecharge:3 sto1 sminus2 s
- DecreasePower:2,500to1,500minus1,000
- IncreaseCritical:35 %to50 %plus15 %
- Increase

- IncreaseCritical:3 %to15 %plus12 %
- IncreaseTerrains:
Mountain
- Increase

- IncreaseRange:115 pxto120 pxplus5 px
- Increase

- IncreasePower:900to1,500plus600
- Increase

- IncreaseRecharge:1.48 sto1 sminus0.48 s
- DecreasePower:1,160to1,000minus160
- IncreaseTerrains:
Water
- Increase

- IncreaseTerrains:
Grass
- Increase

- DecreaseRecharge:1.2 sto1.8 splus0.6 s
- IncreasePower:875to1,700plus825
- IncreaseRange:105 pxto115 pxplus10 px
- Decrease

- DecreaseRecharge:0.3 sto0.35 splus0.05 s
- Decrease

- IncreaseRecharge:1.1 sto1 sminus0.1 s
- IncreaseRange:140 pxto145 pxplus5 px
- Increase

- AdjustmentAbility:Armor Break to Armor Break Splash
- IncreaseRecharge:3.72 sto3.7 sminus0.02 s
- DecreasePower:2,230to1,350minus880
- Adjustment

- IncreasePower:900to1,200plus300
- Increase

- IncreasePower:230to280plus50
- Increase

- IncreaseRecharge:1 sto0.92 sminus0.08 s
- IncreasePower:600to1,170plus570
- DecreaseCritical:30 %to0 %minus30 %
- IncreaseRange:160 pxto165 pxplus5 px
- Increase

- IncreasePower:400to450plus50
- IncreaseCritical:25 %to40 %plus15 %
- Increase

- IncreasePower:325to335plus10
- IncreaseRange:110 pxto145 pxplus35 px
- Increase

- DecreaseRange:160 pxto145 pxminus15 px
- Decrease

- IncreasePower:630to730plus100
- IncreaseCritical:15 %to75 %plus60 %
- Increase

- IncreasePower:220to275plus55
- IncreaseRange:170 pxto180 pxplus10 px
- Increase

- IncreasePower:1,290to2,500plus1,210
- Increase

- DecreaseRecharge:0.75 sto0.8 splus0.05 s
- DecreaseTerrains:
Grass
- Decrease

- IncreaseRecharge:4 sto3.5 sminus0.5 s
- DecreasePower:1,205to1,200minus5
- Increase

- DecreaseRecharge:2.41 sto2.5 splus0.09 s
- DecreasePower:785to505minus280
- Decrease

- IncreasePower:335to665plus330
- Increase

- AdjustmentAbility:Overgrow to Grassy Terrain
- DecreaseRecharge:2.45 sto2.5 splus0.05 s
- DecreasePower:610to400minus210
- Adjustment

- AdjustmentAbility:Frisk to Vigilant Frisk
- Adjustment
ABILITES
Grassy Terrain:
Field/
Grass Pokemon can be placed on top of this Pokemon. Carried Pokémon reduces it recharge time by 15% and gains
Grass bonuses.
Vigilant-Frisk: It doubles its range if it is in the mountains. Can hit invisible enemies.
Armor Breaker Splash: Projectiles explode in an area, dealing half damage to nearby enemies and dealing double damage to armor.
First impression: Double damage to Triple damage.
- IncreaseHeal: Now activable 3 times per wave. Chances increased from:2.5 %to5 %plus2.5 % , but reduced by half after each use.
Make It Rain: It now takes into account total gold earned instead of current gold.
ITEMS

Can now be activated even at full health.
When activated, it displays a heart-shaped aura beneath the Pokémon.

Recharge time reduction increased from 2% to 2.5%.

Ricochets increased from 1 to 2.

Now grants gold from cursed enemies.

Power increased from 50% to 100%.

Recharge time reduction decreased from 50% to 30%.

Range increased from 25% to 100%.

Bonus increased from 0.05% to 1%.
Can no longer be held by ricochet Pokémon.

Can no longer be held by Torterra.

Can now be held by Xatu.
BUGS
Lycanroc/Aegislash forms are now saved when saving/importing teams.
Spinda target now remains Random when using Silph Scope.
Some Pokémon have had their names corrected in German and French.
Ability Simple now works correctly whit: Lit Coal, Magnet, Sniper Scope, Badge Of Honor, Spell Tag.
Fixed a misscalulation bug whit Dire Hit.
Fixed a range bug whit Sunflower Petal.
Regirock no longer gains armor/health when taking less than 200 damage.
Malamar stats display fixed.
ERROR
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