Patch Notes 1.4.4
GENERAL
Now it is possible to heal even at full heal only if Écaille Cœur effect is off.
Pause Button now completely stops the game and doesn't allow micromanagement.
Base Speed of the Game is a bit slower (Max Speed didn't changed).
Keybinging SPACEBAR pauses the game (if the wave is active).
Keybinging E now close the box properly.
New profile portraits.
MAPS

- RéductionWaves nerfed:11 to 16, 29, 31, 33, 37, 38, 41, 44 to 50, 72.
- AugmentationWaves buffed:19, 21, 35, 66, 71, 79, 83, 84, 93, 95, 98.
- Réduction

- RéductionWaves nerfed:1 to 40, 51, 52, 58, 59, 62, 64, 65, 70, 72, 73, 75, 86.
- AugmentationWaves buffed:95 to 99.
- Réduction

- RéductionWaves nerfed:6, 7, 9, 12, 13, 15, 18, 20, 22, 23, 26 to 29, 34 to 36, 43, 47, 72.
- AugmentationWaves buffed:53, 55 to 59, 62, 63, 65 to 67, 74, 79.
- Réduction
ENEMIES
POKÉMON
Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.

- AugmentationRécupération:1,8 svers1,4 smoins0,4 s
- AugmentationPuissance:344vers1 234plus890
- Augmentation

- AugmentationPortée:115 pxvers120 pxplus5 px
- Augmentation

- AugmentationPortée:130 pxvers180 pxplus50 px
- Augmentation

- AugmentationPuissance:540vers700plus160
- Augmentation

- AugmentationRécupération:1,9 svers1,65 smoins0,25 s
- Augmentation

- AugmentationRécupération:3 svers1 smoins2 s
- RéductionPuissance:2 500vers1 500moins1 000
- AugmentationCritique:35 %vers50 %plus15 %
- Augmentation

- AugmentationCritique:3 %vers15 %plus12 %
- AugmentationTerrains:
Montagne
- Augmentation

- AugmentationPortée:115 pxvers120 pxplus5 px
- Augmentation

- AugmentationPuissance:900vers1 500plus600
- Augmentation

- AugmentationRécupération:1,48 svers1 smoins0,48 s
- RéductionPuissance:1 160vers1 000moins160
- AugmentationTerrains:
Eau
- Augmentation

- AugmentationTerrains:
Herbe
- Augmentation

- RéductionRécupération:1,2 svers1,8 splus0,6 s
- AugmentationPuissance:875vers1 700plus825
- AugmentationPortée:105 pxvers115 pxplus10 px
- Réduction

- RéductionRécupération:0,3 svers0,35 splus0,05 s
- Réduction

- AugmentationRécupération:1,1 svers1 smoins0,1 s
- AugmentationPortée:140 pxvers145 pxplus5 px
- Augmentation

- AjustementTalent:Brise-Armure vers Splash Brise-Armure
- AugmentationRécupération:3,72 svers3,7 smoins0,02 s
- RéductionPuissance:2 230vers1 350moins880
- Ajustement

- AugmentationPuissance:900vers1 200plus300
- Augmentation

- AugmentationPuissance:230vers280plus50
- Augmentation

- AugmentationRécupération:1 svers0,92 smoins0,08 s
- AugmentationPuissance:600vers1 170plus570
- RéductionCritique:30 %vers0 %moins30 %
- AugmentationPortée:160 pxvers165 pxplus5 px
- Augmentation

- AugmentationPuissance:400vers450plus50
- AugmentationCritique:25 %vers40 %plus15 %
- Augmentation

- AugmentationPuissance:325vers335plus10
- AugmentationPortée:110 pxvers145 pxplus35 px
- Augmentation

- RéductionPortée:160 pxvers145 pxmoins15 px
- Réduction

- AugmentationPuissance:630vers730plus100
- AugmentationCritique:15 %vers75 %plus60 %
- Augmentation

- AugmentationPuissance:220vers275plus55
- AugmentationPortée:170 pxvers180 pxplus10 px
- Augmentation

- AugmentationPuissance:1 290vers2 500plus1 210
- Augmentation

- RéductionRécupération:0,75 svers0,8 splus0,05 s
- RéductionTerrains:
Herbe
- Réduction

- AugmentationRécupération:4 svers3,5 smoins0,5 s
- RéductionPuissance:1 205vers1 200moins5
- Augmentation

- RéductionRécupération:2,41 svers2,5 splus0,09 s
- RéductionPuissance:785vers505moins280
- Réduction

- AugmentationPuissance:335vers665plus330
- Augmentation

- AjustementTalent:Engrais vers Grassy Terrain
- RéductionRécupération:2,45 svers2,5 splus0,05 s
- RéductionPuissance:610vers400moins210
- Ajustement

- AjustementTalent:Fouille vers Vigilant Fouille
- Ajustement
ABILITES
Grassy Terrain:
Champ/
Herbe Pokemon can be placed on top of this Pokemon. Carried Pokémon reduces it recharge time by 15% and gains
Herbe bonuses.
Vigilant-Frisk: It doubles its range if it is in the mountains. Can hit invisible enemies.
Armor Breaker Splash: Projectiles explode in an area, dealing half damage to nearby enemies and dealing double damage to armor.
First impression: Double damage vers Triple damage.
- AugmentationHeal: Now activable 3 times per wave. Chances increased from:2,5 %vers5 %plus2,5 % , but reduced by half after each use.
Make It Rain: It now takes into account total gold earned instead of current gold.
ITEMS

Can now be activated even at full health.
When activated, it displays a heart-shaped aura beneath the Pokémon.

Recharge time reduction increased from 2% to 2.5%.

Ricochets increased from 1 to 2.

Now grants gold from cursed enemies.

Power increased from 50% to 100%.

Recharge time reduction decreased from 50% to 30%.

Range increased from 25% to 100%.

Bonus increased from 0.05% to 1%.
Can no longer be held by ricochet Pokémon.


Can now be held by Xatu.
BUGS
Lycanroc/Aegislash forms are now saved when saving/importing teams.
Spinda target now remains Random when using Scope Sylphe.
Some Pokémon have had their names corrected in German and French.
Ability Simple now works correctly whit: Charbon Allumé, Aimant, Lunette de Visée, Badge Honorifique, Rune Sort.
Fixed a misscalulation bug whit Muscle +.
Fixed a range bug whit Pétale de Tournesol.
Regirock no longer gains armor/health when taking less than 200 damage.
Sepiatroce stats display fixed.
ERROR
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