Patch Notes 1.6.2

CONTENT

  • 3 New Maps.

  • 7 New Towers.

  • 6 New Items.


UI

  • A new optional view has been added to the map selection, similar to the one from a few months ago.

  • The tooltips have been removed from the top-right menu (except for the challenges tooltip, which appears when conditions are not met).

  • Now is possible to change the bombardment target by pressing Alt + the number corresponding to the Pokémon on the team.

  • The Level Up buttons (+5 and +10) adjust when the Pokémon is level 91 or higher.

  • A new filter has been added to the box: "Acquisition Date". Unfortunately, Pokémon obtained previously did not have an acquisition date assigned, so it will only work with Pokémon obtained from version 1.6.2 onwards.


CHALLENGES

  • Draft Challenge:

    • A button has been added to restart the draft.

    • On routes 6-2, 6-3, and 6-4, is more likely to get picks that benefit from Sunlight.

    • Normal enemies are 10% weaker.


POKÉMON

Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.

  • Mega Charizard X
    • Increase
      Power:520to630plus110
    • Increase
      Critcal:12 %to36 %plus24 %
  • Sceptile
    • Increase
      Power:550to600plus50
  • Mega Sceptile
    • Increase
      Power:800to950plus150
  • Greninja
    • Increase
      Power:165to173plus8
  • Electrode
    • Increase
      Critcal:15 %to25 %plus10 %
  • Arbok
    • Increase
      Power:960to1,095plus135
    • Increase
      Recharge:1.5 sto1.4 sminus0.1 s
  • Machamp
    • Increase
      Power:2,000to2,030plus30
    • Increase
      Range:125 pxto135 pxplus10 px
  • Infernape
    • Increase

      Can now be deployed on Grass.

  • Lucario
    • Increase
      Power:450to475plus25
    • Increase
      Critcal:40 %to45 %plus5 %
  • Mega Lucario
    • Increase
      Power:515to525plus10
    • Increase
      Critcal:40 %to45 %plus5 %
  • Bibarel
    • Decrease
      Recharge:1.2 sto2 splus0.8 s
  • Swalot
    • Increase
      Power:25to73plus48
  • Druddigon
    • Increase
      Power:975to1,020plus45
  • Meganium
    • Increase
      Recharge:1.7 sto1.65 sminus0.05 s
  • Jumpluff
    • Increase
      Power:280to300plus20
  • Lilligant
    • Increase
      Power:675to700plus25
  • Mega Alakazam
    • Increase
      Recharge:0.7 sto0.6 sminus0.1 s
  • Maractus
    • Increase
      Power:270to290plus20
    • Increase
      Range:140 pxto145 pxplus5 px
  • Breloom
    • Increase
      Power:1,200to1,300plus100
  • Octillery
    • Increase
      Critical:35 %to50 %plus15 %
  • Samurott
    • Increase
      Recharge:0.54 sto0.5 sminus0.04 s
  • Golduck
    • Increase
      Power:402to495plus93
    • Increase
      Critical:13 %to15 %plus2 %
  • Sandslash
    • Increase
      Power:700to725plus25
  • Mega Flygon
    • Increase
      Power:900to950plus50
  • Noivern
    • Increase
      Power:1,210to1,295plus85
    • Decrease
      Critical:5 %to0 %minus5 %
  • Weavile
    • Increase
      Power:425to450plus25
  • Aggron
    • Increase
      Range:140 pxto150 pxplus10 px
  • Pidgeot
    • Increase
      Power:460to490plus30
  • Mega Pidgeot
    • Increase
      Power:575to635plus60
  • Masquerain
    • Increase
      Power:275to285plus10
  • Ferrothorn
    • Increase
      Power:175to210plus35
  • Torkoal
    • Increase
      Power:522to740plus218
  • Dudunsparce
    • Increase
      Power:275to300plus25
  • Farfetch’d
    • Increase
      Power:207to390plus183
  • Omastar
    • Increase
      Power:505to535plus30
    • Increase
      Range:140 pxto145 pxplus5 px
  • Kabutops
    • Increase
      Power:525to575plus50
    • Decrease
      Critical:65 %to45 %minus20 %
  • Armaldo
    • Increase
      Power:420to435plus15
  • Cradily
    • Adjustment
      Recharge:2 sto2.1 splus0.1 s
    • Adjustment

      Increased projectile velocity

    The aim is to keep targets permanently slowed.

  • Bastiodon
    • Increase
      Power:1,260to1,280plus20
    • Increase
      Range:140 pxto145 pxplus5 px
  • Staraptor
    • Increase
      Power:420to430plus10
  • Cacturne
    • Increase

      Doubles its Range on Route 6.

  • Pelipper
    • Increase
      Power:475to695plus220
    • Increase
      Recharge:1.7 sto1.65 sminus0.05 s
  • Archeops
    • Increase
      Range:170 pxto185 pxplus15 px
  • Spidops
    • Increase
      Range:450 pxto475 pxplus25 px
  • Mawile
    • Increase
      Power:1,125to1,200plus75
  • Swampert
    • Increase
      Power:185to200plus15
  • Armarouge
    • Increase

      Can now be deployed on Mountain.

  • Ceruledge
    • Increase

      Can now be deployed on Mountain.

  • Drifblim
    • Increase
      Power:1,500to1,600plus100
  • Emboar
    • Increase
      Power:1,800to1,875plus75
  • Houndoom
    • Increase
      Critical:30 %to40 %plus10 %
  • Ninjask
    • Increase
      Power:425to435plus10
  • Forretress
    • Increase
      Power:200to220plus20
  • Roserade
    • Increase
      Recharge:1.25 sto1.2 sminus0.05 s
  • Klinklang
    • Decrease
      Power:350to325minus25
  • Aurorus
    • Increase
      Power:230to280plus50
  • Mega Sharpedo
    • Increase
      Power:1,200to1,300plus100
  • Palossand
    • Increase
      Power:410to435plus25
    • Increase
      Range:135 pxto145 pxplus10 px
  • Hydreigon
    • Increase
      Power:685to733plus48
  • Altaria
    • Increase
      Power:1,140to1,200plus60
  • Mega Altaria
    • Increase
      Power:1,270to1,350plus80
  • Hariyama
    • Increase
      Power:2,400to2,600plus200
  • Metagross
    • Increase
      Power:2,100to2,300plus200
  • Terrakion
    • Increase
      Power:540to660plus120
    • Increase
      Recharge:3 sto2.25 sminus0.75 s
    • Increase
      Range:125 pxto135 pxplus10 px
  • Cobalion
    • Increase
      Power:300to770plus470
    • Decrease
      Recharge:2.4 sto2.75 splus0.35 s
    • Decrease
      Range:150 pxto145 pxminus5 px
  • Dhelmise
    • Increase
      Range:110 pxto145 pxplus35 px
  • Camerupt
    • Decrease
      Power:2,200to1,750minus450
  • Dragapult
    • Decrease
      Power:500to400minus100

ITEMS


ABILITIES

The descriptions for the abilities Nightmare, Cloud Nine, Air Lock and Zap Cannon have been clarified.

  • Solar Beam
    • Increase

      Now it also reduces recharge time by 10% in Harsh Sunlight or Extremely Harsh Sunlight.

  • Zap Cannon
    • Increase
      Stun probablity:20 %to30 %plus10 %
  • Ninja
    • Adjustment

      Renamed to Ricochet.

  • Star
    • Adjustment

      Renamed to Moon Blast.

  • Super Critical
    • Adjustment

      Renamed to Super Luck.


ENEMIES

  • Golbat
    • Decrease
      Speed:1.5to1.4minus0.1
  • Crobat
    • Decrease
      Speed:2to1.8minus0.2
  • Komala
    • Decrease
      Health:5,500to5,150minus350
  • Pheromosa
    • Decrease
      Pheromone rush:0.2 %to0.3 %plus0.1 %
  • Stakataka
    • Decrease
      Armor:350,000to300,000minus50,000

    It now displays the percentage of damage reduction over the health bar.


Routes

From Route 6-4 onwards, the spacing between enemy spawns has been increased by 15 pixels (from 50 to 65). Music has been added to the routes that didn't have their own music.


BUGS

  • Fixed a mayor bug that caused the game to crash upon completing a challenge.

  • Fixed a bug which made obtaining Stakataka achievement impossible on some occasions.

  • Fixed an issue with the Bibarel interface regarding Critical.

  • Fixed the Pokémon and shiny count statistics.

  • Fixed a bug where Mega Alataria retained its ability after losing its Mega form.

  • Fixed a bug where duplicate picks could appear in Draft Challenge.

  • Fixed a bug with Mega Sharpedo where some attacks displayed as critical hits were not actually critical hits.

  • Fixed a bug that allowed obtaining Malamar without having the Inverter.

  • Fixed a bug that allowed unlocking the Heatran achievement using the old method of surrounding Sunflora with 9 Pokémon.

  • Fixed a bug with the duration of Starf Berry.

  • Fixed a translation error for Meteor Beam in almost all languages.

  • Fixed a translation error for Spiky Shield Beam in german.

  • Fixed a bug where Emboar healed enemies with a speed lower than 0.

  • Fixed a bug that allowed equipping Eviolite in level 75 challenges.

  • An issue was fixed where, with the "Auto-wave" and "Stop before boss" options enabled, the game would start the auto-wave after death, even if it was a boss wave.

  • When setting a gold record on a secret route, the "???" tag now appears in the statistics instead of a different or non-existent route.

  • Now Torterra and Avalug correctly update the tile count UI (bottom right).