Patch Notes 1.6.2
CONTENT
3 New Maps.
7 New Towers.
6 New Items.
UI
A new optional view has been added to the map selection, similar to the one from a few months ago.
The tooltips have been removed from the top-right menu (except for the challenges tooltip, which appears when conditions are not met).
Now is possible to change the bombardment target by pressing Alt + the number corresponding to the Pokémon on the team.
The Level Up buttons (+5 and +10) adjust when the Pokémon is level 91 or higher.
A new filter has been added to the box: "Acquisition Date". Unfortunately, Pokémon obtained previously did not have an acquisition date assigned, so it will only work with Pokémon obtained from version 1.6.2 onwards.
CHALLENGES
Draft Challenge:
A button has been added to restart the draft.
On routes 6-2, 6-3, and 6-4, is more likely to get picks that benefit from Sunlight.
Normal enemies are 10% weaker.
POKÉMON
Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.

- IncreasePower:520to630plus110
- IncreaseCritcal:12 %to36 %plus24 %
- Increase

- IncreasePower:550to600plus50
- Increase

- IncreasePower:800to950plus150
- Increase

- IncreasePower:165to173plus8
- Increase

- IncreaseCritcal:15 %to25 %plus10 %
- Increase

- IncreasePower:960to1,095plus135
- IncreaseRecharge:1.5 sto1.4 sminus0.1 s
- Increase

- IncreasePower:2,000to2,030plus30
- IncreaseRange:125 pxto135 pxplus10 px
- Increase

- Increase
Can now be deployed on
Grass.
- Increase

- IncreasePower:450to475plus25
- IncreaseCritcal:40 %to45 %plus5 %
- Increase

- IncreasePower:515to525plus10
- IncreaseCritcal:40 %to45 %plus5 %
- Increase

- DecreaseRecharge:1.2 sto2 splus0.8 s
- Decrease

- IncreasePower:25to73plus48
- Increase

- IncreasePower:975to1,020plus45
- Increase

- IncreaseRecharge:1.7 sto1.65 sminus0.05 s
- Increase

- IncreasePower:280to300plus20
- Increase

- IncreasePower:675to700plus25
- Increase

- IncreaseRecharge:0.7 sto0.6 sminus0.1 s
- Increase

- IncreasePower:270to290plus20
- IncreaseRange:140 pxto145 pxplus5 px
- Increase

- IncreasePower:1,200to1,300plus100
- Increase

- IncreaseCritical:35 %to50 %plus15 %
- Increase

- IncreaseRecharge:0.54 sto0.5 sminus0.04 s
- Increase

- IncreasePower:402to495plus93
- IncreaseCritical:13 %to15 %plus2 %
- Increase

- IncreasePower:700to725plus25
- Increase

- IncreasePower:900to950plus50
- Increase

- IncreasePower:1,210to1,295plus85
- DecreaseCritical:5 %to0 %minus5 %
- Increase

- IncreasePower:425to450plus25
- Increase

- IncreaseRange:140 pxto150 pxplus10 px
- Increase

- IncreasePower:460to490plus30
- Increase

- IncreasePower:575to635plus60
- Increase

- IncreasePower:275to285plus10
- Increase

- IncreasePower:175to210plus35
- Increase

- IncreasePower:522to740plus218
- Increase

- IncreasePower:275to300plus25
- Increase

- IncreasePower:207to390plus183
- Increase

- IncreasePower:505to535plus30
- IncreaseRange:140 pxto145 pxplus5 px
- Increase

- IncreasePower:525to575plus50
- DecreaseCritical:65 %to45 %minus20 %
- Increase

- IncreasePower:420to435plus15
- Increase

- AdjustmentRecharge:2 sto2.1 splus0.1 s
- Adjustment
Increased projectile velocity
The aim is to keep targets permanently slowed.
- Adjustment

- IncreasePower:1,260to1,280plus20
- IncreaseRange:140 pxto145 pxplus5 px
- Increase

- IncreasePower:420to430plus10
- Increase

- Increase
Doubles its Range on Route 6.
- Increase

- IncreasePower:475to695plus220
- IncreaseRecharge:1.7 sto1.65 sminus0.05 s
- Increase

- IncreaseRange:170 pxto185 pxplus15 px
- Increase

- IncreaseRange:450 pxto475 pxplus25 px
- Increase

- IncreasePower:1,125to1,200plus75
- Increase

- IncreasePower:185to200plus15
- Increase

- Increase
Can now be deployed on
Mountain.
- Increase

- Increase
Can now be deployed on
Mountain.
- Increase

- IncreasePower:1,500to1,600plus100
- Increase

- IncreasePower:1,800to1,875plus75
- Increase

- IncreaseCritical:30 %to40 %plus10 %
- Increase

- IncreasePower:425to435plus10
- Increase

- IncreasePower:200to220plus20
- Increase

- IncreaseRecharge:1.25 sto1.2 sminus0.05 s
- Increase

- DecreasePower:350to325minus25
- Decrease

- IncreasePower:230to280plus50
- Increase

- IncreasePower:1,200to1,300plus100
- Increase

- IncreasePower:410to435plus25
- IncreaseRange:135 pxto145 pxplus10 px
- Increase

- IncreasePower:685to733plus48
- Increase

- IncreasePower:1,140to1,200plus60
- Increase

- IncreasePower:1,270to1,350plus80
- Increase

- IncreasePower:2,400to2,600plus200
- Increase

- IncreasePower:2,100to2,300plus200
- Increase

- IncreasePower:540to660plus120
- IncreaseRecharge:3 sto2.25 sminus0.75 s
- IncreaseRange:125 pxto135 pxplus10 px
- Increase

- IncreasePower:300to770plus470
- DecreaseRecharge:2.4 sto2.75 splus0.35 s
- DecreaseRange:150 pxto145 pxminus5 px
- Increase

- IncreaseRange:110 pxto145 pxplus35 px
- Increase

- DecreasePower:2,200to1,750minus450
- Decrease

- DecreasePower:500to400minus100
- Decrease
ITEMS
ABILITIES
The descriptions for the abilities Nightmare, Cloud Nine, Air Lock and Zap Cannon have been clarified.
Solar Beam
- Increase
Now it also reduces recharge time by 10% in Harsh Sunlight or Extremely Harsh Sunlight.
- Increase
Zap Cannon
- IncreaseStun probablity:20 %to30 %plus10 %
- Increase
Ninja
- Adjustment
Renamed to Ricochet.
- Adjustment
Star
- Adjustment
Renamed to Moon Blast.
- Adjustment
Super Critical
- Adjustment
Renamed to Super Luck.
- Adjustment
ENEMIES
Routes
BUGS
Fixed a mayor bug that caused the game to crash upon completing a challenge.
Fixed a bug which made obtaining Stakataka achievement impossible on some occasions.
Fixed an issue with the Bibarel interface regarding Critical.
Fixed the Pokémon and shiny count statistics.
Fixed a bug where Mega Alataria retained its ability after losing its Mega form.
Fixed a bug where duplicate picks could appear in Draft Challenge.
Fixed a bug with Mega Sharpedo where some attacks displayed as critical hits were not actually critical hits.
Fixed a bug with the duration of Starf Berry.
Fixed a translation error for Meteor Beam in almost all languages.
Fixed a translation error for Spiky Shield Beam in german.
Fixed a bug where Emboar healed enemies with a speed lower than 0.
Fixed a bug that allowed equipping Eviolite in level 75 challenges.
An issue was fixed where, with the "Auto-wave" and "Stop before boss" options enabled, the game would start the auto-wave after death, even if it was a boss wave.
When setting a gold record on a secret route, the "???" tag now appears in the statistics instead of a different or non-existent route.
Now Torterra and Avalug correctly update the tile count UI (bottom right).












